Custom Simulator Software
Before InMotion Simulation was a company, Mark Barry has been developing software for simulators since the 1990s and was the first to develop telemetry extraction from off-the-shelf games. No matter what type of motion interface you require, we can develop it. Our specialities include:
- PC gaming interfaces
- Joystick controlled interfaces
- Database driven interfaces
- Custom game development (Unity3D)
- Ridefilm programming